Walking Doggos: Resident Ganymede’s Girls Admin Publishes Her First Card Game

Frozen is known around Ganymede’s Girls as a member of the admin team and as the webmaster of the community’s official website, but you can now add “resident board game designer” to her list of official titles. She recently published her first game, Walking Doggos, a trick taking card game where, as a lazy dog walker, you try your best to do the very least. The Ganymede’s Girls Blog Team had the opportunity to chat with Frozen about her love for board games and what it takes to design your own game from scratch.

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Game Review: Hollow Knight

We play games for different reasons: for the incredible stories that take us deep into the world’s depths, for the pride of completion, for the relaxing monotony, for socializing, and for everything in between. It’s this question of “Why am I playing this game?” that I seemed to ask myself almost every time I booted up Hollow Knight. Before exploring my thoughts on the game, and eventually answering the burning question of “Why play?” I’ll explain a little about Hollow Knight.

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Gendered Spaces in Overwatch

I attended a large-scale LGBTQ conference a couple years ago where the first day was completely dedicated to racial justice. It was broken up into three sections: the first presentation was to the conference as a whole; then we broke up into race-based affinity groups; lastly, the day wrapped up with topic-specific breakout sessions. Although the opening session was very productive, I was skeptical of the affinity groups. While I didn’t doubt the need and benefit to affinity groups for people of color at the conference, I had doubts in white people being able to teach other white people about racial justice. However, I do think it ended up being a worthwhile endeavor. It was as much about reflecting on our past as it was learning how to be a better ally and people were surprisingly vulnerable in the ownership of their racism and privilege.

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